package com.pay.game.central.web.bean;

import java.sql.Date;
import java.sql.Timestamp;

/**
 * 结算
 */
public class Settlement {

    private long id;
    private String store_id = "";
    private String store_name = "";
    private String user_name = "";
    private String user_id = "";
    private float rate;
    // 跑了多少分， 可以超出阀值
    private int run_score;
    // 上限分数
    private int score;
    // 利润
    private int value;
    private Date start_date;
    private Date stop_date;
    private int start_time;
    private int stop_time;
    private int status;

    public Settlement() {
    }

    public String getStore_name() {
        return store_name;
    }

    public void setStore_name(String store_name) {
        this.store_name = store_name;
    }

    public String getUser_name() {
        return user_name;
    }

    public void setUser_name(String user_name) {
        this.user_name = user_name;
    }

    public String getUser_id() {
        return user_id;
    }

    public void setUser_id(String user_id) {
        this.user_id = user_id;
    }

    public long getId() {
        return id;
    }

    public void setId(long id) {
        this.id = id;
    }

    public float getRate() {
        return rate;
    }

    public void setRate(float rate) {
        this.rate = rate;
    }

    public int getValue() {
        return value;
    }

    public void setValue(int value) {
        this.value = value;
    }

    public String getStore_id() {
        return store_id;
    }

    public void setStore_id(String store_id) {
        this.store_id = store_id;
    }

    public Date getStart_date() {
        return start_date;
    }

    public void setStart_date(Date start_date) {
        this.start_date = start_date;
    }

    public Date getStop_date() {
        return stop_date;
    }

    public void setStop_date(Date stop_date) {
        this.stop_date = stop_date;
    }

    public int getStart_time() {
        return start_time;
    }

    public void setStart_time(int start_time) {
        this.start_time = start_time;
    }

    public int getStop_time() {
        return stop_time;
    }

    public void setStop_time(int stop_time) {
        this.stop_time = stop_time;
    }

    public int getScore() {
        return score;
    }

    public void setScore(int score) {
        this.score = score;
    }

    public int getRun_score() {
        return run_score;
    }

    public void setRun_score(int run_score) {
        this.run_score = run_score;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }
}
